The point-of-view of a game is influenced by the player role and game camera. Give an example of a game that uses omniscient player role. Explain what the game camera perspective looks like for that game and how that camera perspective assists in the omniscient immersive experience.

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Answer:

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Explanation:

Having choices within a game gives the player a certain amount of control over the game,and can keep them immersed. When a choice is “meaningful” it is so because what you decide will have different outcomes, one such example being the game(s) Skyrim or Fallout 4. With these games, you are presented a multitude of choices, mainly within dialogue, and depending on how you choose to react, you can gain certain quests,.