A cereal company puts coupons for a free movie ticket in 20% of their boxes,
a free drink in 30% of their boxes, and a free popcorn in 40% of the boxes.
Luke designs a simulation with the spinner. He lets the numbers 0-1
represent a movie ticket coupon, 2-4 represent a drink coupon, and 5-8
represent a popcorn coupon. He spins the spinner and records the results.
His results are shown. Based on the simulation, what is the probability that
Luke gets all three prizes in three boxes of cereal? Explain.
716
796
176
262
730
742
639
450
634
292
822
415
020
462
383
678
117
926
312
635
714